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Posted Mar 14
Prologue Immersive

Unity Developer

Venice, CA Full Time

Prologue Immersive is a virtual reality content creation team based in Venice, CA that is driven to design and engineer unforgettable VR/AR experiences. We are guided by our decades of world renowned work in designing some of the largest blockbusters in Hollywood including Iron Man, Prometheus, SE7EN, Godzilla, and TRON. Our design work has featured heavily in incredibly successful video game franchises including Metal Gear Solid and Destiny.


Job Functions:

Work closely with the Supervisor to come up with technical approaches to solve data related problems

Program main logic for interactive experience including game-like elements.

Create and maintain pipeline tools to streamline workflows and increase productivity of team.

Isolate bugs/issues, participate in team meetings to help identify and fix issues

Help troubleshoot and debug technical obstacles

Contribute to improving the VR pipeline

Continuously iterate, test, and optimize application builds for target hmds/platforms.

Work closely with other artists to implement levels or interactivity needing advanced programming logic

Must work in a team/strong communication/collaboration/positive attitude/time management/proactive

Ability to work with minimal supervision.


Qualifications:

BS degree in Computer Science or equivalent

Passion for storytelling and VR, and other immersive technologies on the horizon

Proficient in C# and/or C++

Excellent with Unity

Understanding of CG mathematics including linear algebra and vector math.

Experience with GIT/Team foundation server or other versioning software.

Familiarity with working in Windows.

Experience with one or more HMDs (hardware and SDK)

Familiarity with agile development a plus

Excellent communication skills

Excellent problem solving and debugging skills

Enjoy working in a team environment

Must be willing or able to work from our Venice, CA office.
We are not looking for remote team members at this time.


Bonus:

Experience with Unreal engine

3D modeling experience

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